Posts by ~SilkGladiator~

    Okay top! Schreibe morgen nochmal mehr dazu. Ja bei uns sagt man dazu Reihenhaus 😅

    Krass dass sowas bei euch 144k kostet 😁

    Grundstück ist mega auch wenn verpachten keine hohen Einnahmen bringen!


    Reihenhaus immer so ne Sache finde ich aber Garten scheint ja groß genug zu sein also nervige Nachbarn wird es nicht geben :D


    Bin eher der Fan von frei stehenden Häusern aber liegt vllt auch daran, dass uslar ein Kaff ist und ich sowas nur kenne.


    Wieviel steckste noch rein? Ich schätze 20k, da elektro und Heizung gut klingen.


    Bei uns kosten die Häuser ab 40 bis 140k 😅 klar gibt es auch teurere Häuser aber da haste dann auch gleich 400 m2 Wohnfläche. Gibt es aktuell zu verkaufen 149k 449m2 Wohnfläche.


    Aber bei dem. Grundstück kannst du dir ja hinten noch Tiere halten!

    ANNOUNCING SAILOR RED SEA @everyone


    It is time to sail again... It is time to discover a new world...


    Introduction.

    A brand new server will be added to Sailor Online network. The server is named Red Sea and set to 110 Cap with both Chinese and European races available.


    Team.

    Sailor RS will have a complete team of experienced people managing important sections and ensuring that the server stays on top for good!


    Files.

    Sailor RS will be using the exact same files current Sailor is using!


    Features.

    Lots of great features will be implemented to Sailor RS, making this trip way more exciting. You can expect to see completely new dungeons, improvements and big upgrades to the game core activities!


    Cap.

    All Silkroad community is invited to enjoy a server that is unique, a server that cannot be compared with anything else! Just imagine playing the latest Silkroad files at 110 Cap, bot-free and with amazing new features that Sailor RS is bringing…


    No Bots.

    A big part of Sailor as a brand is that there are no 3rd party programs available for it. Before the first server many players had doubts about how successful could a no-bot server be. However, the insane success the first server had completely cleared these doubts. It is now proven that Sailor game-play quality cannot be compared with any server that uses 3rd party programs.


    Grand Opening.

    While the server preparations have already started you should not expect Sailor RS to launch earlier than around end of September. Of course, you should expect beta a lot sooner than this. Specific time-lapse will be shared once final, stay tuned!


    Future of Current Server.

    Worrying that the new server might have an impact on the popularity and future updates of the current server? Don't worry anymore! As said before, Sailor is going to be running from a full team. There's no discussion to close or stop updating, it's going to stay online and get updates frequently.

    Greetings @everyone


    There is going to be a big announcement coming tomorrow... Stay tuned!


    Greetings,

    MeGaMaX

    Hello everyone,


    We've made sure this patch completes the journey for the current, and new players to be more fun and enjoyable. It's a new game like we promised. In this patch we are giving you so much freedom to enjoy Sailor Online. We are pleased to announce the following changes.


    Changelogs:


    1. We've add DG13 Magic items (Shield included) drop to Thief Boss Kalia, Abshad Force High General with 40% drop rate.


    2. We've add DG13 Rare items (Shield included) drop to Thief Boss Kalia unique with 20% drop rate, and Abshad Force High General with 30% drop rate.


    3. We've Add DG9-D10 sun items in token NPC.


    4. We've changed all token items from DG1-DG10 to be +5 with full blues and 61% stats.


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    5. We've add a new chat ban system. If you break the chat rules you will be chat banned, until you submit a ticket.


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    6. We've increased the rank up gem stone upgrade success ratio to 45% instead of 30% for all type of equips (Magic, Rare, Legend).


    7. We've increased the alchemy success ratio for +13~+15 to 20% instead of 10%.


    8. We've doubled the current tokens drop rate.


    9. We've added D12 Magic, Rare, Legend Accessory to all Shadow dungeon uniques with 10% drop rate.


    10. We've added D12 Magic, Rare, Legend Accessory to Ancient Icy Bear with 30% drop rate.


    11. We've added D13 Magic, Rare Accessory to all Shadow dungeon uniques with 10% drop rate.


    12. We've added D13 Magic, Rare Accessory to Ancient Icy Bear with 30% drop rate.


    13. We've added 5~10 DG14 Magic Stones to Thief Boss Kalia, Abshad Force High General, Ancient Icy Bear with 100% drop rate.


    14. We've Added 5~10 DG14 Attr Stones to Thief Boss Kalia, Abshad Force High General, Ancient Icy Bear with 100% drop rate.


    15. We've Added 1x DG14 Magic Stones to each of Shadow dungeon uniques with 100% drop rate.


    16. We've added 1x DG14 Attr Stones to each of Shadow dungeon uniques with 100% drop rate.


    17. We've increased the DG12 and DG13 +1 to +5 success ratio without great lucky powder to 45%. Plusing start from +5 to +12 still 30% without great lucky powder, and 50% with great lucky powder.


    *The above increase works only without great lucky powder for DG12 and DG13.


    18. We've increased the DG14 +1 to +5 success ratio to 45%. Plusing start from +5 to +12 still 30%


    19. We've modified Princess Icy Kaguya to drop 3 Frozen Dungeon tickets instead of 1.


    20. We've decreased the token equips prices to half.


    21. We've increased the hunter profit to 550,000 per 1x trader in union party. Max will be 15,400,000 per full union party.


    22. We've changed the thief profit reward in union party 1x thief will get around 200,000 per 1x seller. Max will be 6,400,000 per full union party.


    23. We've fixed some macro skills.


    24. We've removed the traders from the job balance check.


    25. We've paid the job contributions.


    26. We've improved the server performance.


    That would be all for today's patch, We wish you the best game play experience.